Gender: 2.5D Target: Mid-core Gamer Age: 15-25 years old Category: Platform/Puzzle Engine: Unity
Lost in Layers is a 2.5D platformer/puzzle game. This game is the third project in the first year at Isart Digital. The project was carried out by 6 Game Designer and 3 Game programmer. It was also my first cross-curriculum project. that is, a project with people studying another profession.
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During this project I learned to work with programmers. I had to learn to communicate with them using their vocabulary.
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As a Game designer, I was able to create the gameplay of this game as well as the various production documents. I was also able to learn how to animate on Unity for the character. In addition, I level designed a level of this game.
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In Lost in Layers, you control a "failed" drawing, Skribble. He therefore decides to travel between pages and layers to become a real drawing.
Credits:
Game designer:
Krantz Severine
Durieu Arthur
Gabin
Bourdieu Gonzalo
Blianchi Jules
Lecacher Anthony
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Credits:
Game Programmer:
Nisi Guillaume
Gaillot Anthony
Chopin Melie
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Documents









Processus Level Design


