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Gender: 2.5D   Target: Mid-core Gamer   Age: 15-25 years old  Category:  Platform/Puzzle  Engine: Unity

Lost in Layers is a 2.5D platformer/puzzle game. This game is the third project in the first year at Isart Digital. The project was carried out by 6 Game Designer and 3 Game programmer. It was also my first cross-curriculum project.  that is, a project with people studying another profession.

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During this project I learned to work with programmers. I had to learn to communicate with them using their vocabulary.  

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As a Game designer, I was able to create the gameplay of this game as well as the various production documents. I was also able to learn how to animate on Unity for the character. In addition, I level designed a level of this game.  

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In Lost in Layers, you control  a "failed" drawing, Skribble. He therefore decides to travel between pages and layers to become a real drawing. 

Credits: 

Game designer:

Krantz Severine 

Durieu Arthur

Gabin

Bourdieu Gonzalo 

Blianchi Jules

Lecacher Anthony  

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Credits: 

Game Programmer:

Nisi Guillaume 

Gaillot Anthony 

Chopin Melie

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Presentation_LostInLayer_Groupe8.gif
Presentation_LostInLayer_Groupe8_2.gif

Documents

RLD1.png
RLD3.png
RLD2.png
RLD4.png
RLD5.png

Rational Level Design Document 

Plan de travail 10-50.jpg
Plan de travail 1-50.jpg
Plan de travail 4-50.jpg
Plan de travail 6-50.jpg
Plan de travail 7-50.jpg
Plan de travail 8-50.jpg
Plan de travail 9-50.jpg
Situation 5.PNG
Situation 1.PNG

Processus Level Design

3C1.png
3C2.png
3C3.png

3C Document

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